This one's a little harder:
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* Remember -- to graph this guy use y = mx + b. And we'll use a dashed line since there is no =.
What side do we shade?
The only glitch on this one is
that we can't try
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Let's try
( 1 , 2 )
:
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Yep! It works! So, shade that side:
All the
( x , y )
points in the shaded region work in
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YOUR TURN:
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