Cool math fractal

math image

math image

cool math pre-algebra lessons: how to...cool math algebra lessons: how to...cool math precalculus / calculus lessons: how to...cool math anxiety survival and success guidecool geometry art - fractals, polyhedra, morebrain benders and free online jigsaw puzzlesCool Math Algebra, Precalulus and math anxiety booksother math stuff
cool math lessonscool math games and practice problemscool math gamesfree online math dictionarygeometry trigonometry reference area
cool math for teacherscool math for parentsCool Math 4 KidsCoolified GamesFinance FREAKTotally Stressed OutScience Monster

The Lissajous Lab (Lee-suh-zhoo)

math image


If this game doesn't work on your computer, go here for help.
by Ed Hobbs

To operate: Select the Preset buttons at the left to see sample patterns. To generate your own patterns, use the digital readouts at the right. Adjust the readouts by clicking on the digits: clicking near the top of a digit increases its value; clicking near the bottom decreases its value.

Lissajous Figures

Lissajous (pronounced LEE-suh-zhoo) figures were discovered by the French physicist Jules Antoine Lissajous. He would use sounds of different frequencies to vibrate a mirror. A beam of light reflected from the mirror would trace patterns which depended on the frequencies of the sounds. Lissajous' setup was similar to the apparatus which is used today to project laser light shows.

Before the days of digital frequency meters and phase-locked loops, Lissajous figures were used to determine the frequencies of sounds or radio signals. A signal of known frequency was applied to the horizontal axis of an oscilloscope, and the signal to be measured was applied to the vertical axis. The resulting pattern was a function of the ratio of the two frequencies.

Lissajous figures often appeared as props in science fiction movies made during the 1950's. One of the best examples can be found in the opening sequence of The Outer Limits TV series. ("Do not attempt to adjust your picture--we are controlling the transmission.") The pattern of criss-cross lines is actually a Lissajous figure.

The Lissajous Lab provides you with a virtual oscilloscope which you can use to generate these patterns. (You will control the horizontal. You will control the vertical.) The applet also allows you to apply a signal to modulate the hue of the trace, so you can create colorful designs.

Explanation of Readout Values
xFreq This is the number of horizontal cycles for each frame of the plot.
yFreq This is the number of vertical cycles for each frame of the plot.
hueFreq This is the number of hue cycles for each frame of the plot. Each hue cycle represents a complete spectrum of colors.
Samples This is the number of line segments which will be used to draw each frame of the plot. Increasing this number will make the curves appear smoother. Decreasing this number will exacerbate the aliasing in the plot (making it look more like string art than a mathematical curve).

.....:::::::::::::::  HELP SUPPORT COOLMATH  :::::::::::::::.....
:::::::  link to us   :::::::   advertise with us  :::::::  why we have ads  :::::::  cool math games store  :::::::

 ||   about us   ||  about our Cool Math Games  ||   safe surfing   ||   privacy policy   ||   terms of use   ||   copyrights & fair use   ||
 
||  cool math pre-algebra  ||  cool math algebra  ||  cool math precalculus / calculus  ||  cool math anxiety survival  ||  geometry / art / fractals / polyhedra  ||
||  free online brain bender and jigsaw puzzles  ||  cool math books  ||  other math stuff  ||
||  cool math lessons: how to...  ||  cool math games & practice problems  ||  cool math 4 kids lessons and games  ||  cool math games for arithmetic  ||
||  free online math dictionary  ||  geometry / trigonometry reference  ||  cool math for teachers  ||  cool math for parents  ||  cool math games  ||
 
||  Coolified Games  ||  Cool Math 4 kids  ||  Spike's Game Zone  ||  Finance Freak  ||  Totally Stressed Out  ||  Science Monster lessons  ||

Thanks for visiting Coolmath.com
© 1997-2012 Coolmath.com, Inc.